onStateChanged method
Subclass Hook: Player State Changed
Override in subclasses to react to low-level state transitions
(stopped, playing, paused, completed).
Implementation
@protected
void onStateChanged(PlayerState state) {}
Subclass Hook: Player State Changed
Override in subclasses to react to low-level state transitions
(stopped, playing, paused, completed).
@protected
void onStateChanged(PlayerState state) {}