FDropdownMenu<T> class

Inheritance

Constructors

FDropdownMenu({Key? key, required List<FDropdownEntry<T>> entries, FTextStyle? entryTextStyle, FColorI? menuBackgroundColor, String? hintText, FTextStyle? hintStyle, String? labelText, FTextStyle? labelStyle, T? initialSelection, required void onSelected(dynamic value)?, bool enabled = true, TextEditingController? controller, FColorI fSelectColor = FColor.lightPrimaryPurple, FColorI fFillColor = FColor.noColor, FColorI fFillDisabledColor = FColor.lightPaleGray, FColorI fDisabledBorderColor = FColor.lightMidGray, FTextStyle? disabledStyle, String? validator(dynamic value)?, bool isMandatory = false, FTextStyle? mandatoryStyle, FTextStyle? mandatoryStyleDisabled})
const

Properties

controller TextEditingController?
final
disabledStyle FTextStyle?
final
enabled bool
final
entries List<FDropdownEntry<T>>
final
entryTextStyle FTextStyle?
final
fDisabledBorderColor FColorI
final
fFillColor FColorI
final
fFillDisabledColor FColorI
final
fSelectColor FColorI
final
hashCode int
The hash code for this object.
no setterinherited
hintStyle FTextStyle?
final
hintText String?
final
initialSelection → T?
final
isMandatory bool
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
labelStyle FTextStyle?
final
labelText String?
final
mandatoryStyle FTextStyle?
final
mandatoryStyleDisabled FTextStyle?
final
final
onSelected → void Function(dynamic value)?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
validator String? Function(dynamic value)?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited