GHeroWithFragmentsData_hero constructor

GHeroWithFragmentsData_hero([
  1. void updates(
    1. GHeroWithFragmentsData_heroBuilder b
    )
])

Implementation

factory GHeroWithFragmentsData_hero(
        [void Function(GHeroWithFragmentsData_heroBuilder b) updates]) =
    _$GHeroWithFragmentsData_hero;