GAliasedHeroData_jediHero constructor

GAliasedHeroData_jediHero([
  1. void updates(
    1. GAliasedHeroData_jediHeroBuilder b
    )
])

Implementation

factory GAliasedHeroData_jediHero(
        [void Function(GAliasedHeroData_jediHeroBuilder b) updates]) =
    _$GAliasedHeroData_jediHero;