GAliasedHeroData_empireHero constructor

GAliasedHeroData_empireHero([
  1. void updates(
    1. GAliasedHeroData_empireHeroBuilder b
    )
])

Implementation

factory GAliasedHeroData_empireHero(
        [void Function(GAliasedHeroData_empireHeroBuilder b) updates]) =
    _$GAliasedHeroData_empireHero;