FriendsEdge top-level constant
ObjectTypeDefinitionNode
const FriendsEdge
Implementation
const FriendsEdge = _i1.ObjectTypeDefinitionNode(
name: _i1.NameNode(value: 'FriendsEdge'),
directives: [],
interfaces: [],
fields: [
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'cursor'),
directives: [],
args: [],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'ID'), isNonNull: true)),
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'node'),
directives: [],
args: [],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'Character'), isNonNull: false))
]);