FriendsEdge top-level constant

ObjectTypeDefinitionNode const FriendsEdge

Implementation

const FriendsEdge = _i1.ObjectTypeDefinitionNode(
    name: _i1.NameNode(value: 'FriendsEdge'),
    directives: [],
    interfaces: [],
    fields: [
      _i1.FieldDefinitionNode(
          name: _i1.NameNode(value: 'cursor'),
          directives: [],
          args: [],
          type: _i1.NamedTypeNode(
              name: _i1.NameNode(value: 'ID'), isNonNull: true)),
      _i1.FieldDefinitionNode(
          name: _i1.NameNode(value: 'node'),
          directives: [],
          args: [],
          type: _i1.NamedTypeNode(
              name: _i1.NameNode(value: 'Character'), isNonNull: false))
    ]);