GHeroWithFragmentsData_hero_friendsConnection_edges constructor
GHeroWithFragmentsData_hero_friendsConnection_edges([
- dynamic updates()
Implementation
factory GHeroWithFragmentsData_hero_friendsConnection_edges(
[Function(GHeroWithFragmentsData_hero_friendsConnection_edgesBuilder b)
updates]) = _$GHeroWithFragmentsData_hero_friendsConnection_edges;