GHeroWithFragmentsData_hero_friendsConnection constructor

GHeroWithFragmentsData_hero_friendsConnection([
  1. dynamic updates(
    1. GHeroWithFragmentsData_hero_friendsConnectionBuilder b
    )
])

Implementation

factory GHeroWithFragmentsData_hero_friendsConnection(
    [Function(GHeroWithFragmentsData_hero_friendsConnectionBuilder b)
        updates]) = _$GHeroWithFragmentsData_hero_friendsConnection;