Character top-level constant
InterfaceTypeDefinitionNode
const Character
Implementation
const Character = _i1.InterfaceTypeDefinitionNode(
name: _i1.NameNode(value: 'Character'),
directives: [],
fields: [
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'id'),
directives: [],
args: [],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'ID'), isNonNull: true)),
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'name'),
directives: [],
args: [],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'String'), isNonNull: true)),
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'friends'),
directives: [],
args: [],
type: _i1.ListTypeNode(
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'Character'), isNonNull: false),
isNonNull: false)),
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'friendsConnection'),
directives: [],
args: [
_i1.InputValueDefinitionNode(
name: _i1.NameNode(value: 'first'),
directives: [],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'Int'), isNonNull: false),
defaultValue: null),
_i1.InputValueDefinitionNode(
name: _i1.NameNode(value: 'after'),
directives: [],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'ID'), isNonNull: false),
defaultValue: null)
],
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'FriendsConnection'), isNonNull: true)),
_i1.FieldDefinitionNode(
name: _i1.NameNode(value: 'appearsIn'),
directives: [],
args: [],
type: _i1.ListTypeNode(
type: _i1.NamedTypeNode(
name: _i1.NameNode(value: 'Episode'), isNonNull: false),
isNonNull: true))
]);