AndroidUiMatch class

A node that matched a label, and the node fdb taps for it.

Constructors

AndroidUiMatch({required AndroidUiNode node, required AndroidUiNode target, required AndroidBounds bounds})
const

Properties

bounds → AndroidBounds
target's bounds; their center is the tap point.
final
hashCode → int
The hash code for this object.
no setterinherited
label → String
What to report as the matched label.
no setter
node → AndroidUiNode
The node whose text, content-desc or resource-id matched.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
target → AndroidUiNode
The node whose bounds are tapped: node itself, so a label inside a big clickable container (a dialog, a row) is tapped where it is drawn and Android delivers the touch to the deepest view that handles it. Only when node has no usable bounds is this its nearest clickable ancestor.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited