FControlState class

Inheritance

Constructors

FControlState()

Properties

appearance FAppearance
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
controlState FState?
getter/setter pair
controlType FType
getter/setter pair
currentBorder Border?
getter/setter pair
currentColor Color?
getter/setter pair
currentGradient Gradient?
getter/setter pair
currentShape FShape?
getter/setter pair
currentSurface FSurface?
getter/setter pair
currentWidget Widget?
getter/setter pair
defaultBorder Border?
getter/setter pair
defaultColor Color?
getter/setter pair
defaultGradient Gradient?
getter/setter pair
defaultShape FShape?
getter/setter pair
defaultSurface FSurface?
getter/setter pair
defaultWidget Widget?
getter/setter pair
disabled bool
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isSelected bool
getter/setter pair
lightOrientation FLightOrientation
getter/setter pair
maskColor Color?
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
supportDropShadow bool
getter/setter pair
widget FControl
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createCoreControl() Widget
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant FControl oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited