FCCLoadingState constructor

const FCCLoadingState({
  1. Key? key,
  2. required String message,
  3. bool isNeumorphic = false,
  4. bool enableAnimation = true,
  5. NeumorphicStyle neumorphicStyle = NeumorphicStyle.lowered,
  6. EdgeInsets cardPadding = const EdgeInsets.all(24),
  7. double borderRadiusValue = 24,
  8. int animationIndex = 0,
  9. Duration animationBaseDuration = const Duration(milliseconds: 500),
  10. String? lottieAsset,
  11. String? lottieNetwork,
  12. double lottieSize = 80,
})

Implementation

const FCCLoadingState({
  super.key,
  required this.message,
  this.isNeumorphic = false,
  this.enableAnimation = true,
  this.neumorphicStyle = NeumorphicStyle.lowered,
  this.cardPadding = const EdgeInsets.all(24),
  this.borderRadiusValue = 24,
  this.animationIndex = 0,
  this.animationBaseDuration = const Duration(milliseconds: 500),
  this.lottieAsset,
  this.lottieNetwork,
  this.lottieSize = 80,
});