instrument_render method

void instrument_render(
  1. Pointer<FaustInstrument> inst,
  2. Pointer<Float> buffer,
  3. int numFrames
)

Implementation

void instrument_render(
  ffi.Pointer<FaustInstrument> inst,
  ffi.Pointer<ffi.Float> buffer,
  int numFrames,
) {
  return _instrument_render(inst, buffer, numFrames);
}