flute_render method

void flute_render(
  1. Pointer<FaustFlute> flute,
  2. int numFrames,
  3. Pointer<Float> buffer
)

Implementation

void flute_render(
  ffi.Pointer<FaustFlute> flute,
  int numFrames,
  ffi.Pointer<ffi.Float> buffer,
) {
  return _flute_render(flute, numFrames, buffer);
}