FastMaterialStateProperty<T> class
Create a MaterialStateProperty using only a map of MaterialStates
- Inheritance
-
- Object
- MaterialStateProperty<
T?> - FastMaterialStateProperty
Constructors
-
FastMaterialStateProperty(Map<
MaterialState, T> resolution, {T? defaultValue}) - Constructor
Properties
- defaultValue → T?
-
The value to use if no match is found in resolution
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
resolution
→ Map<
MaterialState, T> -
The map used to resolve the property
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolve(
Set< MaterialState> states) → T? -
Returns a value of type
T
that depends onstates
.override -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited