An interface for implementing fast_rx key/value store persistence
Features
Class | Use-case |
---|---|
FastRxPersistenceInterface | Interface for getting/setting values in the key/value store |
FastRxPersistenceConverter | Used to convert a value to/from a persistence store |
InlineConverter | Convenience class to create a custom converter inline |
EnumStringConverter | Convenience class to convert an enum to/from string |
EnumIntConverter | Convenience class to convert an enum to/from int |
Usage
A Shared Preferences implementation is provided by fast_rx_shared_preferences
Simply call .persist()
on any Rx value to persist it to the key/value store
import 'package:fast_rx/fast_rx.dart';
import 'package:fast_rx_persistence/fast_rx_persistence.dart';
void example() {
FastRxPersistence.init(Store());
// Simple example of persistence
// Here 0 is the default value. If a value exists in the store for the given
// key, the given value will be replaced by the value in the store.
final rx = 0.rx..persist('key');
// Saves the value to the store and notifies listeners
rx.value = 1;
// An example of persistence with value transformation
final rx2 = 0.rx
// The type here is [String] since that is the type stored in the store
..persist(
'key',
// The store can optionally be overridden on a per-value basis.
// Otherwise the store passed into [FastRxPersistence.init] will be
// used.
store: Store(),
converter: PersistenceConverter.inline(
fromStore: int.parse,
toStore: (value) => value.toString(),
),
);
// Saves the value to the store as a string
rx2.value = 2;
// An example of persistence with an enum
final rx3 = TestEnum.one.rx
..persist(
'key',
converter: EnumPersistenceConverter.string(TestEnum.values),
);
// Saves the value to the store as a string
rx3.value = TestEnum.two;
}
class Store extends FastRxPersistenceInterface {
final _store = <String, dynamic>{};
@override
Object? get(String key) => _store[key];
@override
void set(String key, Object? value) => _store[key] = value;
}
enum TestEnum { one, two }
Additional information
See fast_ui for more information