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fast_i18n

Lightweight i18n solution. Use JSON files to create typesafe translations.

Getting Started

Step 1: Add dependencies

dependencies:
  fast_i18n: ^3.0.3

dev_dependencies:
  build_runner: any

Step 2: Create JSON files

Create these files inside your lib directory. Preferably in one common package like lib/i18n. Only files having the .i18n.json file extension will be detected. You can configure it.

strings.i18n.json (default, fallback)

{
  "hello": "Hello $name",
  "save": "Save",
  "login": {
    "success": "Logged in successfully",
    "fail": "Logged in failed"
  }
}

strings_de.i18n.json

{
  "hello": "Hallo $name",
  "save": "Speichern",
  "login": {
    "success": "Login erfolgreich",
    "fail": "Login fehlgeschlagen"
  }
}

Step 3: Generate the dart code

flutter pub run build_runner build

Step 4: Initialize

a) use device locale

void main() {
  WidgetsFlutterBinding.ensureInitialized(); // add this
  LocaleSettings.useDeviceLocale(); // and this
  runApp(MyApp());
}

b) use specific locale

@override
void initState() {
  super.initState();
  String storedLocale = loadFromStorage(); // your logic here
  LocaleSettings.setLocale(storedLocale);
}

Step 4a: Override 'supportedLocales'

This is optional but recommended.

Standard flutter controls (e.g. back button's tooltip) will also pick the right locale.

MaterialApp(
  localizationsDelegates: const [
    GlobalMaterialLocalizations.delegate,
    GlobalWidgetsLocalizations.delegate,
    GlobalCupertinoLocalizations.delegate,
  ],
  supportedLocales: LocaleSettings.supportedLocales, // <---
)

Step 4b: iOS configuration

File: ios/Runner/Info.plist

<key>CFBundleLocalizations</key>
<array>
   <string>en</string>
   <string>de</string>
</array>

Step 5: Use your translations

Text(t.login.success); // plain
Text(t.hello(name: 'Tom')); // with argument
Text(t.step[3]); // with index (for arrays)
Text(t.type['WARNING']); // with key (for maps)

// advanced
TranslationProvider(child: MyApp()); // wrap your app with TranslationProvider
// [...]
final t = Translations.of(context); // forces a rebuild on locale change
String translateAdvanced = t.hello(name: 'Tom');

API

When the dart code has been generated, you will see some useful classes and functions

t - the translate variable for simple translations

Translations.of(context) - translations which reacts to locale changes

TranslationProvider - App wrapper, used for Translations.of(context)

LocaleSettings.useDeviceLocale() - use the locale of the device

LocaleSettings.setLocale('de') - change the locale

LocaleSettings.setLocaleTyped(AppLocale.en) - change the locale (typed version)

LocaleSettings.currentLocale - get the current locale

LocaleSettings.currentLocaleTyped - get the current locale (typed version)

LocaleSettings.locales - get the supported locales

LocaleSettings.supportedLocales - see step 4a

Configuration

All settings can be set in the build.yaml file. Place it in the root directory.

targets:
  $default:
    builders:
      fast_i18n:i18nBuilder:
        options:
          base_locale: en
          input_directory: lib/i18n
          input_file_pattern: .i18n.json
          output_directory: lib/i18n
          output_file_pattern: .g.dart
          translate_var: t
          enum_name: AppLocale
          key_case: snake
          maps:
            - a
            - b
            - c.d
KeyTypeUsageDefault
base_localeStringlocale of default jsonen
input_directoryStringpath to input directorynull
input_file_patternStringinput file pattern.i18n.json
output_directoryStringpath to output directorynull
output_file_patternStringoutput file pattern.g.dart
translate_varStringtranslate variable namet
enum_nameStringenum nameAppLocale
key_casecamel, pascal, snaketransform keys (optional)null
mapsList<String>entries which should be accessed via keys[]

FAQ

How do I add arguments?

Use the $ prefix.

In edge cases you can also wrap it with ${...}.

{
  "greeting": "Hello $name",
  "distance": "${distance}m"
}
t.greeting(name: 'Tom'); // Hello Tom
t.distance(distance: 4.5); // 4.5m

How can I access translations using maps?

Define the maps in your build.yaml. Keep in mind that all nice features like autocompletion are gone.

strings.i18n.json

{
  "welcome": "Welcome",
  "thisIsAMap": {
    "hello world": "hello"
  },
  "classicClass": {
    "hello": "hello",
    "aMapInClass": {
      "hi": "hi"
    }
  }
}

build.yaml

targets:
  $default:
    builders:
      fast_i18n:i18nBuilder:
        options:
          maps:
            - thisIsAMap
            - classicClass.aMapInClass

Now you can access the translations via keys:

String a = t.thisIsAMap['hello world'];
String b = t.classicClass.hello; // the "classical" way
String c = t.classicClass.aMapInClass['hi']; // nested

Can I use lists?

Lists are fully supported. You can also put lists or maps inside lists!

{
  "niceList": [
    "hello",
    "nice",
    [
      "first item in nested list",
      "second item in nested list"
    ],
    {
      "wow": "WOW!",
      "ok": "OK!"
    },
    {
      "a map entry": "access via key",
      "another entry": "access via second key"
    }
  ]
}
String a = t.niceList[1]; // "nice"
String b = t.niceList[2][0]; // "first item in nested list"
String c = t.niceList[3].ok; // "OK!"
String d = t.niceList[4]['a map entry']; // "access via key"

License

MIT License

Copyright (c) 2020-2021 Tien Do Nam

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Libraries

builder
fast_i18n
string_extensions
utils