BodyE.child constructor

const BodyE.child({
  1. Key? key,
  2. Widget? topHint,
  3. Widget? operate,
  4. required Widget? child,
  5. double padding = 32,
  6. int left = 0,
  7. int top = 0,
  8. int right = 0,
  9. double space = 0,
  10. bool bottom = true,
  11. bool slide = false,
  12. Color? backgroundColor,
  13. Decoration? decoration,
  14. EasyRefreshController? controller,
  15. OnRefreshCallback? refresh,
  16. OnLoadCallback? load,
  17. bool fullLine = true,
  18. bool noList = true,
})

Implementation

const BodyE.child({
  Key? key,
  this.topHint,
  this.operate,
  required this.child,
  this.padding = 32,
  this.left = 0,
  this.top = 0,
  this.right = 0,
  this.space = 0,
  this.bottom = true,
  this.slide = false,
  this.backgroundColor,
  this.decoration,
  this.controller,
  this.refresh,
  this.load,
  this.fullLine = true,
  this.noList = true,
})  : this.children = null,
      super(key: key);