Button class

Inheritance

Constructors

Button({Key? key, String? text, Widget? child, required TouchTap? onTap, bool isCircle = true, EdgeInsets? paddingInside, double? radius, Decoration? decoration, num? paddingChild, double? size, double? sizeH, IconData? icon, PrimarySecondary<Color>? color, num? textSize, EdgeInsets? paddingOuter, EdgeInsets? margin, double? pressedOpacity, Color? borderColor, TextStyle? style, int? touchSpaced, num? leftR, num? topB})
const
Button.img({Key? key, String? text, Widget? child, required IconData? icon, required TouchTap? onTap, bool isCircle = true, EdgeInsets? paddingInside, double? radius, Decoration? decoration, num? paddingChild = 8, double? size, double? sizeH, PrimarySecondary<Color>? color, num? textSize, EdgeInsets? paddingOuter, EdgeInsets? margin, double? pressedOpacity, Color? borderColor, int? touchSpaced, num? leftR, num? topB})
图标按钮
const

Properties

borderColor → Color?
final
child → Widget?
final
color → PrimarySecondary<Color>?
final
decoration → Decoration?
final
hashCode → int
The hash code for this object.
no setterinherited
icon → IconData?
final
isCircle → bool
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
leftR → num?
final
margin → EdgeInsets?
final
onTap → TouchTap?
final
paddingChild → num?
final
paddingInside → EdgeInsets?
final
paddingOuter → EdgeInsets?
final
pressedOpacity → double?
final
radius → double?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → double?
图标容器大小
final
sizeH → double?
final
style → TextStyle?
final
text → String?
final
textSize → num?
final
topB → num?
final
touchSpaced → int?
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited