dispose method
Disposed the platform camera and resets the whole system.
Implementation
Future<void> dispose() async {
try {
await _platform.dispose();
state._previewConfig = null;
state.eventNotifier.value = CameraEvent.uninitialized;
} catch (error, stack) {
state._error = error;
state.eventNotifier.value = CameraEvent.error;
debugPrint(error.toString());
debugPrintStack(stackTrace: stack);
}
}