PointMass constructor

PointMass(
  1. double px,
  2. double py, {
  3. bool isPinned = false,
})

Implementation

PointMass(double px, double py, {this.isPinned = false})
    : x = px,
      y = py,
      z = 0.0,
      oldX = px,
      oldY = py,
      oldZ = 0.0,
      originalX = px,
      originalY = py;