abl_link_start_stop_callback typedef

abl_link_start_stop_callback = Pointer<NativeFunction<Void Function(Bool, Pointer<Void>)>>

! brief: Register a callback to be notified when the state of start/stop isPlaying changes. Thread-safe: yes Realtime-safe: no

@discussion The callback is invoked on a Link-managed thread.

Implementation

typedef abl_link_start_stop_callback = ffi.Pointer<
    ffi.NativeFunction<ffi.Void Function(ffi.Bool, ffi.Pointer<ffi.Void>)>>;