toString method

  1. @override
String toString()
override

A string representation of this object.

Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.

Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.

Implementation

@override
String toString() {
  return 'CarMotionData{m_worldPositionX: $m_worldPositionX, m_worldPositionY: $m_worldPositionY, m_worldPositionZ: $m_worldPositionZ, m_worldVelocityX: $m_worldVelocityX, m_worldVelocityY: $m_worldVelocityY, m_worldVelocityZ: $m_worldVelocityZ, m_worldForwardDirX: $m_worldForwardDirX, m_worldForwardDirY: $m_worldForwardDirY, m_worldForwardDirZ: $m_worldForwardDirZ, m_worldRightDirX: $m_worldRightDirX, m_worldRightDirY: $m_worldRightDirY, m_worldRightDirZ: $m_worldRightDirZ, m_gForceLateral: $m_gForceLateral, m_gForceLongitudinal: $m_gForceLongitudinal, m_gForceVertical: $m_gForceVertical, m_yaw: $m_yaw, m_pitch: $m_pitch, m_roll: $m_roll}';
}