CarMotionData constructor

const CarMotionData({
  1. required double m_worldPositionX,
  2. required double m_worldPositionY,
  3. required double m_worldPositionZ,
  4. required double m_worldVelocityX,
  5. required double m_worldVelocityY,
  6. required double m_worldVelocityZ,
  7. required int m_worldForwardDirX,
  8. required int m_worldForwardDirY,
  9. required int m_worldForwardDirZ,
  10. required int m_worldRightDirX,
  11. required int m_worldRightDirY,
  12. required int m_worldRightDirZ,
  13. required double m_gForceLateral,
  14. required double m_gForceLongitudinal,
  15. required double m_gForceVertical,
  16. required double m_yaw,
  17. required double m_pitch,
  18. required double m_roll,
})

Implementation

const CarMotionData({
  required this.m_worldPositionX,
  required this.m_worldPositionY,
  required this.m_worldPositionZ,
  required this.m_worldVelocityX,
  required this.m_worldVelocityY,
  required this.m_worldVelocityZ,
  required this.m_worldForwardDirX,
  required this.m_worldForwardDirY,
  required this.m_worldForwardDirZ,
  required this.m_worldRightDirX,
  required this.m_worldRightDirY,
  required this.m_worldRightDirZ,
  required this.m_gForceLateral,
  required this.m_gForceLongitudinal,
  required this.m_gForceVertical,
  required this.m_yaw,
  required this.m_pitch,
  required this.m_roll,
});