openDialog static method

void openDialog(
  1. BuildContext context, {
  2. required EscapeGame escapeGame,
  3. EscapeGameObjectWidgetBuilder objectWidgetBuilder = InventoryWidget.defaultObjectWidgetBuilder,
})

Opens the dialog.

Implementation

static void openDialog(
  BuildContext context, {
  required EscapeGame escapeGame,
  EscapeGameObjectWidgetBuilder objectWidgetBuilder = InventoryWidget.defaultObjectWidgetBuilder,
}) =>
    showDialog(
      context: context,
      builder: (context) => InventoryDialog(
        escapeGame: escapeGame,
        objectWidgetBuilder: objectWidgetBuilder,
      ),
    );