openDialog static method
void
openDialog(
- BuildContext context, {
- required EscapeGame escapeGame,
- EscapeGameObjectWidgetBuilder objectWidgetBuilder = InventoryWidget.defaultObjectWidgetBuilder,
Opens the dialog.
Implementation
static void openDialog(
BuildContext context, {
required EscapeGame escapeGame,
EscapeGameObjectWidgetBuilder objectWidgetBuilder = InventoryWidget.defaultObjectWidgetBuilder,
}) =>
showDialog(
context: context,
builder: (context) => InventoryDialog(
escapeGame: escapeGame,
objectWidgetBuilder: objectWidgetBuilder,
),
);