menu
escape_game_kit package
documentation
escape_game_kit.dart
InventoryButton
changedText property
changedText property
dark_mode
light_mode
changedText
property
String
?
changedText
final
Shown when the inventory has changed.
Implementation
final String? changedText;
escape_game_kit package
documentation
escape_game_kit
InventoryButton
changedText property
InventoryButton class