textEditComplete method
Implementation
void textEditComplete(String val){
if(scene.objectTappedOn.isNotEmpty && scene.objectTappedOn.length == 1){
scene.levelInfo[scene.selectedLevel].objects[scene.objectTappedOn[0].objectLocation].name = val;
widget.callback!(call: LevelEditorCallbacks.nameChange);
}
setState(() {});
}