TileAnimations constructor

TileAnimations({
  1. int tileSet = 0,
  2. required List<Rect> rects,
  3. double timing = 0.4,
  4. int useFrame = 0,
})

Implementation

TileAnimations({
  this.tileSet = 0,
  required this.rects,
  this.timing = 0.4,
  this.useFrame = 0
});