SelectedTile constructor

SelectedTile({
  1. int? tileSet,
  2. Rect? rect,
  3. bool isAnimation = false,
  4. int animationLocation = 0,
  5. int gridLocation = 0,
})

Implementation

SelectedTile({
  this.tileSet,
  this.rect,
  this.isAnimation = false,
  this.animationLocation = 0,
  this.gridLocation = 0
});