Triangle constructor

Triangle(
  1. List<int> vertexes,
  2. List<int>? normals,
  3. List<int>? texture, [
  4. double z = 0,
  5. bool showFace = false,
])

Implementation

Triangle(this.vertexes,this.normals,this.texture,[this.z = 0, this.showFace = false]);