Mesh class

Constructors

Mesh({List<Vector3>? vertices, List<Vector3>? normals, List<Offset>? texcoords, List<Triangle>? indices, List<Color>? colors, Image? texture, bool hasTexture = false, Rect? textureRect, String? texturePath, Material? material, String? name})

Properties

colors List<Color>
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hasTexture bool
getter/setter pair
indices List<Triangle>
getter/setter pair
material Material
getter/setter pair
name String?
getter/setter pair
normals List<Vector3>
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
texcoords List<Offset>?
getter/setter pair
texture Image?
getter/setter pair
texturePath String?
getter/setter pair
textureRect Rect?
getter/setter pair
vertices List<Vector3>
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited