ImageEditor constructor
const
ImageEditor({
- Key? key,
- required ImageScene scene,
- bool interactive = true,
- void onSceneCreated(
- ImageScene scene
- VoidCallback? onSceneUpdated,
Implementation
const ImageEditor({
Key? key,
required this.scene,
this.interactive = true,
this.onSceneCreated,
this.onSceneUpdated,
}):super(key: key);