getCollisionLocations method

List<Rect> getCollisionLocations()

Implementation

List<Rect> getCollisionLocations(){
  List<Rect> rect = [];
  for(int i = 0; i < collisions.length; i++){
    Vector3 newPosition = camera.relativeLocation(collisions[i].position, const Offset(8,8));
    rect.add(
      Rect.fromLTWH(
        newPosition.x,
        newPosition.y,
        collisions[i].size.width.toDouble(),
        collisions[i].size.height.toDouble()
      )
    );
  }
  return rect;
}