getCollisionLocations method
Implementation
List<Rect> getCollisionLocations(){
List<Rect> rect = [];
for(int i = 0; i < collisions.length; i++){
Vector3 newPosition = camera.relativeLocation(collisions[i].position, const Offset(8,8));
rect.add(
Rect.fromLTWH(
newPosition.x,
newPosition.y,
collisions[i].size.width.toDouble(),
collisions[i].size.height.toDouble()
)
);
}
return rect;
}