zoomCamera method
Implementation
void zoomCamera(double zoom,[Vector2? to,Vector2? offset,double sensitivity = 1.0]){
// if(true||to != null){
// Vector2 toMove = to;
// print(to);
// toMove.x = (to.x+(position.x*100))/100-_pan.x+offset.x;
// toMove.y = (to.y-(position.y*100))/-100-_pan.y+offset.y;
// print(toMove);
// panCamera(toMove,sensitivity);
// }
_zoom = zoom;
}