EmbedKeyboardState class

Inheritance
Mixed-in types

Constructors

EmbedKeyboardState.new()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget EmbedKeyboard
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
attach(TextInputClient client, TextInputConfiguration configuration) → void
Requests the text input control to attach to the given input client.
override
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
detach(TextInputClient client) → void
Requests the text input control to detach from the given input client.
override
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant EmbedKeyboard oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
finishAutofillContext({bool shouldSave = true}) → void
Requests that the autofill context is finalized.
inherited
hide() → void
Requests that the text input control is hidden.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onKeyEvent(KeyEvent event) bool
performTextInputAction() bool
Informs the EmbedTextInput to perform the text input action.
override
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
requestAutofill() → void
Requests autofill from the text input control.
inherited
setCaretRect(Rect rect) → void
Informs the text input control about caret area changes.
override
setComposingRect(Rect rect) → void
Informs the text input control about composing area changes.
inherited
setEditableSizeAndTransform(Size editableBoxSize, Matrix4 transform) → void
Informs the text input control about client position changes.
override
setEditingState(TextEditingValue value) → void
Informs the text input control about editing state changes.
override
setSelectionRects(List<SelectionRect> selectionRects) → void
Informs the text input control about selection area changes.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
setStyle({required String? fontFamily, required double? fontSize, required FontWeight? fontWeight, required TextDirection textDirection, required TextAlign textAlign}) → void
Informs the text input control about text style changes.
inherited
setTextInputControl(EmbedTextInputControl inputControl) → void
override
show() → void
Requests that the text input control is shown.
override
switchLayout() → void
override
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
unsetTextInputControl(EmbedTextInputControl inputControl) → void
override
updateConfig(TextInputConfiguration configuration) → void
Informs the text input control about input configuration changes.
override
updateEditingValue(TextEditingValue value) → void
The EmbedTextInputControl that is currently attached to this call this method to update the editing state, instead of calling TextInput.updateEditingValue. Because the EmbedTextInput will not receive the update if we call the TextInput.updateEditingValue to update editing state.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited