VerificationOutcome class

One verdict on one step.

Constructors

VerificationOutcome({required bool success, required List<VerificationEvidence> evidence, String? failureReason, bool unknown = false, bool verified = false, bool? valueMatched, String? strategy})
const

Properties

evidence → List<VerificationEvidence>
final
failureReason → String?
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
strategy → String?
Replaces the executor's strategy on the wire when the verifier learned more (set_text_already_satisfied, secure_length_matched).
final
success → bool
final
unknown → bool
true when a real action WAS dispatched but the snapshot shows no effect — the verifier cannot distinguish "fired but invisible to the tree" from "did nothing". Terminal: a retry would press the control again.
final
valueMatched → bool?
set_text only: whether the field's read-back matched the requested text. Null when the field cannot be read (obscured) or for other verbs. Carries a BOOLEAN, never the value — it may be a PIN.
final
verified → bool
true when the verdict rests on an OBSERVATION of the intended target (a read-back, target-scoped evidence, a live state read) rather than on the action merely having been dispatched. Trusted verbs (highlight, read_field, wait) succeed with verified: false.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited