syncTableRaw method

  1. @override
Future<ShapeSubscription> syncTableRaw(
  1. SyncInputRaw syncInput
)
override

Same as syncTable but you would be providing table names, and foreign key relationships manually. This is more low-level and should be avoided if possible.

Implementation

@override
Future<ShapeSubscription> syncTableRaw(SyncInputRaw syncInput) async {
  final shape = computeShape(syncInput);
  return _baseClient.syncShapeInternal(shape);
}