CameraPickerState class

Inheritance
Mixed-in types

Constructors

CameraPickerState()

Properties

cameras List<CameraDescription>
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
controller CameraController
no setter
currentCamera CameraDescription
no setter
currentCameraIndex int
getter/setter pair
enableAudio bool
no setter
enableExposureControlOnPoint bool
no setter
enablePinchToZoom bool
no setter
enablePullToZoomInRecord bool
no setter
enableRecording bool
no setter
enableSetExposure bool
no setter
hashCode int
The hash code for this object.
no setterinherited
isRecordingRestricted bool
no setter
isShootingButtonAnimate bool
getter/setter pair
maximumRecordingDuration Duration?
no setter
mounted bool
Whether this State object is currently in a tree.
no setterinherited
onlyEnableRecording bool
no setter
recordDetectDuration Duration
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
settingsAction Widget
no setter
shouldDeletePreviewFile bool
no setter
shouldPrepareForVideoRecording bool
no setter
switchCamerasButton Widget
The button to switch between cameras.
no setter
theme ThemeData
no setter
widget CameraPicker
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
backButton(BuildContext context, BoxConstraints constraints) Widget
The back button near to the shootingButton.
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeAccessibilityFeatures() → void
Called when the system changes the set of currently active accessibility features.
inherited
didChangeAppLifecycleState(AppLifecycleState state) → void
Called when the system puts the app in the background or returns the app to the foreground.
override
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didChangeLocales(List<Locale>? locales) → void
Called when the system tells the app that the user's locale has changed. For example, if the user changes the system language settings.
inherited
didChangeMetrics() → void
Called when the application's dimensions change. For example, when a phone is rotated.
inherited
didChangePlatformBrightness() → void
Called when the platform brightness changes.
inherited
didChangeTextScaleFactor() → void
Called when the platform's text scale factor changes.
inherited
didChangeViewFocus(ViewFocusEvent event) → void
Called whenever the PlatformDispatcher receives a notification that the focus state on a view has changed.
inherited
didHaveMemoryPressure() → void
Called when the system is running low on memory.
inherited
didPopRoute() Future<bool>
Called when the system tells the app to pop the current route, such as after a system back button press or back gesture.
inherited
didPushRoute(String route) Future<bool>
Called when the host tells the application to push a new route onto the navigator.
inherited
didPushRouteInformation(RouteInformation routeInformation) Future<bool>
Called when the host tells the application to push a new RouteInformation and a restoration state onto the router.
inherited
didRequestAppExit() Future<AppExitResponse>
Called when a request is received from the system to exit the application.
inherited
didUpdateWidget(covariant CameraPicker oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
handleCancelBackGesture() → void
Called when a predictive back gesture is canceled, indicating that no navigation should occur.
inherited
handleCommitBackGesture() → void
Called when a predictive back gesture is finished successfully, indicating that the current route should be popped.
inherited
handleStartBackGesture(PredictiveBackEvent backEvent) bool
Called at the start of a predictive back gesture.
inherited
handleUpdateBackGestureProgress(PredictiveBackEvent backEvent) → void
Called when a predictive back gesture moves.
inherited
initCameras([CameraDescription? cameraDescription]) → void
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onShootingButtonMove(PointerMoveEvent event, BoxConstraints constraints) → void
Update the scale value while the user is shooting. 用户在录制时通过滑动更新缩放
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
recordDetection() → void
When the shootingButton's onLongPress called, the _recordDetectTimer will be initialized to achieve press time detection. If the duration reached to same as recordDetectDuration, and the timer still active, start recording video.
recordDetectionCancel(PointerUpEvent event) → void
This will be given to the Listener in the shootingButton. When it's called, which means no more pressing on the button, cancel the timer and reset the status.
setExposureAndFocusPoint(TapUpDetails details, BoxConstraints constraints) Future<void>
Use the details point to set exposure and focus.
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
shootingActions(BuildContext context, CameraController? controller, BoxConstraints constraints) Widget
Shooting action section widget. This displayed at the top of the screen.
shootingButton(BoxConstraints constraints) Widget
The shooting button.
startRecordingVideo() → void
Set record file path and start recording.
stopRecordingVideo() → void
Stop the recording process.
switchCameras() → void
The method to switch cameras. Switch cameras in order. When the currentCameraIndex reached the length of cameras, start from the beginning.
switchExposureMode() → void
Use the specific mode to update the exposure mode.
switchFlashesButton(CameraValue value) Widget
The button to switch flash modes.
switchFlashesMode() Future<void>
The method to switch between flash modes.
takePicture() Future<void>
The method to take a picture. The picture will only taken when isInitialized, and the camera is not taking pictures.
tipsTextWidget(CameraController? controller) Widget
Text widget for shooting tips.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
updateExposureOffset(double value) → void
Update the exposure offset using the exposure controller.
zoom(double scale) Future<void>

Operators

operator ==(Object other) bool
The equality operator.
inherited