menu
eigen_shell package
documentation
features/game/presentation/screens/lobby_screen.dart
LobbyScreen
LobbyScreen.new const constructor
LobbyScreen.new const constructor
dark_mode
light_mode
LobbyScreen
constructor
const
LobbyScreen
(
{
Key
?
key
,
})
Implementation
const LobbyScreen({super.key});
eigen_shell package
documentation
features/game/presentation/screens/lobby_screen
LobbyScreen
LobbyScreen.new const constructor
LobbyScreen class