PlayerProfilePanel class
Reusable content panel for a player's public profile.
Displays identity, ratings across all pools, and, for registered human players, friendship status with actions to add, accept, decline, or remove. Bots and anonymous guests show identity and ratings only. Embed this widget in a bounded detail pane for expanded layouts, or use showPlayerProfileSheet for the compact modal presentation.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- PlayerProfilePanel
Constructors
- PlayerProfilePanel({Key? key, required String playerId, required SeatTypeEnum type, ScrollController? scrollController, VoidCallback? onBeforeReplay})
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onBeforeReplay → VoidCallback?
-
Presentation hook invoked immediately before opening a replay.
final
- playerId → String
-
The player's UUID (human or bot).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollController → ScrollController?
-
Optional controller for the panel's scroll view.
final
- type → SeatTypeEnum
-
Whether this player is a human or bot.
final
Methods
-
build(
BuildContext context, WidgetRef ref) → Widget - Describes the part of the user interface represented by this widget.
-
createElement(
) → ConsumerStatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _ConsumerState -
Creates the mutable state for this widget at a given location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited