loadImageCropperAssets function

Future<void> loadImageCropperAssets()

Implementation

Future<void> loadImageCropperAssets() async {
  if (_cropper != null) return;

  final existing = _loading;
  if (existing != null) return existing;

  final loading = _loadAssets();
  _loading = loading;

  try {
    await loading;
  } catch (_) {
    _loading = null;
    rethrow;
  }
}