menu
eigen_shell package
documentation
features/game/presentation/widgets/new_game_dialog.dart
NewGameDialog
NewGameDialog.new const constructor
NewGameDialog.new const constructor
dark_mode
light_mode
NewGameDialog
constructor
const
NewGameDialog
(
{
Key
?
key
,
})
Implementation
const NewGameDialog({super.key});
eigen_shell package
documentation
features/game/presentation/widgets/new_game_dialog
NewGameDialog
NewGameDialog.new const constructor
NewGameDialog class