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eigen_shell package
documentation
features/game/presentation/screens/join_game_screen.dart
JoinGameScreen
JoinGameScreen.new const constructor
JoinGameScreen.new const constructor
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JoinGameScreen
constructor
const
JoinGameScreen
(
{
required
String
code
,
Key
?
key
,
})
Implementation
const JoinGameScreen({required this.code, super.key});
eigen_shell package
documentation
features/game/presentation/screens/join_game_screen
JoinGameScreen
JoinGameScreen.new const constructor
JoinGameScreen class