RatingPoolCase constructor
const
RatingPoolCase({
- required String name,
- required GameAccess access,
- required int? turnSeconds,
- required int? budgetSeconds,
- required int? incrementSeconds,
- required int minPlayers,
- required int maxPlayers,
- required Map<
String, dynamic> config, - required String? expected,
Implementation
const RatingPoolCase({
required super.name,
required this.access,
required this.turnSeconds,
required this.budgetSeconds,
required this.incrementSeconds,
required this.minPlayers,
required this.maxPlayers,
required this.config,
required this.expected,
});