RatingPoolCase constructor

const RatingPoolCase({
  1. required String name,
  2. required GameAccess access,
  3. required int? turnSeconds,
  4. required int? budgetSeconds,
  5. required int? incrementSeconds,
  6. required int minPlayers,
  7. required int maxPlayers,
  8. required Map<String, dynamic> config,
  9. required String? expected,
})

Implementation

const RatingPoolCase({
  required super.name,
  required this.access,
  required this.turnSeconds,
  required this.budgetSeconds,
  required this.incrementSeconds,
  required this.minPlayers,
  required this.maxPlayers,
  required this.config,
  required this.expected,
});