start method
void
start()
Implementation
void start() {
if (_state != LifecycleState.idle && _state != LifecycleState.stopped) {
return;
}
_attempt = 0;
_beginConnecting();
}
void start() {
if (_state != LifecycleState.idle && _state != LifecycleState.stopped) {
return;
}
_attempt = 0;
_beginConnecting();
}