SkeletonShape.text constructor

const SkeletonShape.text(
  1. String data, {
  2. TextStyle? style,
  3. int maxLines,
  4. double spacing,
  5. TextDirection? textDirection,
  6. Key? key,
})

Implementation

const factory SkeletonShape.text(
  String data, {
  TextStyle? style,
  int maxLines,
  double spacing,
  TextDirection? textDirection,
  Key? key,
}) = _SkeletonShapeText;