EasySignaturePad class

Inheritance

Constructors

EasySignaturePad({Key? key, required ValueChanged<String> onChanged, VoidCallback? onClear, int height = 256, int width = 400, Color penColor = Colors.black, double strokeWidth = 2.0, double borderRadius = 5, Color borderColor = Colors.white, Color backgroundColor = Colors.white, bool transparentSignaturePad = false, bool transparentImage = false, bool hideClearSignatureIcon = false, Widget? clearSignatureIcon, AlignmentGeometry clearSignatureIconAlignment = Alignment.topRight})

Properties

backgroundColor Color
signarure pad and image background color. Default = Colors.white
final
borderColor Color
border color. Default = Colors.white
final
borderRadius double
canvas container border radius. Default = 10
final
clearSignatureIcon Widget?
change clear signature icon
final
clearSignatureIconAlignment AlignmentGeometry
Change clear icon alignement
final
hashCode int
The hash code for this object.
no setterinherited
height int
height of the canvas. Default = 256
final
hideClearSignatureIcon bool
Hide the clear signature icon cross
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChanged ValueChanged<String>
callback function to be called on each drawing end
final
onClear VoidCallback?
callback function to be called when clearing the canvas
final
penColor Color
drawing pen/stroke color. Default = Colors.black
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
strokeWidth double
Pen/stroke width. Default = 2.0
final
transparentImage bool
creates the transaparent image. Default = false
final
transparentSignaturePad bool
creates the transaparent signature pad. Default = false
final
width int
width of the canvas. Default = 400
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _EasySignaturePadState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited