NotRefreshHeader constructor

const NotRefreshHeader({
  1. bool clamping = false,
  2. IndicatorPosition position = IndicatorPosition.custom,
  3. SpringDescription? spring,
  4. SpringDescription? horizontalSpring,
  5. FrictionFactor? frictionFactor,
  6. FrictionFactor? horizontalFrictionFactor,
  7. bool? hitOver,
  8. double maxOverOffset = double.infinity,
})

Implementation

const NotRefreshHeader({
  bool clamping = false,
  IndicatorPosition position = IndicatorPosition.custom,
  physics.SpringDescription? spring,
  physics.SpringDescription? horizontalSpring,
  FrictionFactor? frictionFactor,
  FrictionFactor? horizontalFrictionFactor,
  bool? hitOver,
  double maxOverOffset = double.infinity,
}) : super(
        triggerOffset: 0,
        clamping: clamping,
        infiniteOffset: null,
        position: position,
        spring: spring,
        horizontalSpring: horizontalSpring,
        frictionFactor: frictionFactor,
        horizontalFrictionFactor: horizontalFrictionFactor,
        processedDuration: const Duration(seconds: 0),
        hitOver: hitOver,
        maxOverOffset: maxOverOffset,
      );