EasyButton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- EasyButton
Constructors
- EasyButton({Key? key, required Widget idleStateWidget, required Widget loadingStateWidget, EasyButtonType type = EasyButtonType.elevated, bool useWidthAnimation = true, bool useEqualLoadingStateWidgetDimension = true, double width = double.infinity, double height = 40.0, double contentGap = 0.0, double borderRadius = 0.0, double elevation = 0.0, Color buttonColor = Colors.blueAccent, Function? onPressed})
-
const
Properties
- borderRadius → double
-
The visual border radius of the button.
final
-
Color for the button.
final
- contentGap → double
-
The gap between button and it's content.
final
- elevation → double
-
The elevation of the button.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
The button height.
final
- idleStateWidget → Widget
-
Content inside the button when the button state is idle.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- loadingStateWidget → Widget
-
Content inside the button when the button state is loading.
final
- onPressed → Function?
-
Function to run when button is pressed.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → EasyButtonType
-
The button type.
final
- useEqualLoadingStateWidgetDimension → bool
-
Whether or not to force the
loadingStateWidget
to have equal dimension.final - useWidthAnimation → bool
-
Whether or not to animate the width of the button. Default is
true
.final - width → double
-
The button width.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited