excecute method
Future<void>
excecute(
)
override
Implementation
@override
Future<void> excecute() async {
final lib = Directory('lib');
if (lib.existsSync()) {
final arch = findCurrentArchitecture();
if (arch == null) {
var choice = UserInput.menu(options: [
"TDD+Clean Architecture - BLoC - REST API - Feature wise",
// "MVC - GetX - REST API - Layer wise"
], promt: "Choose architecture pattern (example:1)");
print("");
blueLog("Initializing your project...");
print("");
switch (choice) {
case 1:
await _initArchitecture(
structure: TddCleanStructure(),
dependencies:
"dartz flutter_bloc injectable freezed_annotation get_it dio intl",
devDependencies:
"build_runner freezed injectable_generator mocktail",
);
break;
// case 2:
// await _initArchitecture(
// structure: MvcGetXStructure(),
// dependencies: "dartz get dio intl",
// devDependencies: "build_runner mocktail",
// runBuildRunner: false,
// );
// break;
default:
print("Choice not found");
break;
}
} else {
if (arch == "tdd-brf") {
showWarning("tdd clean", "brf");
} else if (arch == "mvc-grl") {
showWarning('mvc', "grl");
}
}
} else {
redLog("[ERROR] lib folder not found");
}
}